Tiny Tina’s Wonderlands

My involvement with Tiny Tina's was minimal. I supported the game's UX Designer, reviewing designs and providing feedback during development.

While at Gearbox, I spent most of my time on another project.

Senior UI / UX Designer

Artifacts

Slide Decks, Wireframes, Interactive Flow Charts, Prototypes, Icons, Mocks. Interactive Architecture Maps

Tools

Miro, XD (🪦), Photoshop, Illustrator, Proprietary Engine / Software & Tools.


RESPONSIBILITIES

    • Design Reviews:

      • I provided UX design feedback during design reviews for various features, with the department director and UX designer.

    • UX Audit:

      • Performed a UX audit documenting pain points with potential solutions for early and final builds of the game.

SELECTED WORK



NO SAMPLES - UX DESIGN SUPPORT