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AdventureQuest: BattleGems
A casual mobile puzzle game belonging to the family of AdventureQuest games developed by Artix Entertainment.
While on the project, I kicked off the visual and UX development but left Artix before the game's completion and launch.
UI / UX Designer
Artifacts
Wireframes, Flow Charts, Icons, Mocks, UI Components.
Tools
Photoshop, Illustrator, Flash
RESPONSIBILITIES
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Wireframes & Flow:
I created the wireframes and documented flow for parts of the game during pre-pro.
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A portion of pre-production required focusing on brand development.
I worked up many options for potential logos and color schemes.
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Style Mocks, UI Components, Icons:
I contributed to shaping the experience early on with solid visuals and charting appropriate feedback.
While on the project, I established the initial visual style and painted most of the UI components.
SELECTED WORK








