AdventureQuest: BattleGems

A casual mobile puzzle game belonging to the family of AdventureQuest games developed by Artix Entertainment.

While on the project, I kicked off the visual and UX development but left Artix before the game's completion and launch.

UI / UX Designer

Artifacts

Wireframes, Flow Charts, Icons, Mocks, UI Components.

Tools

Photoshop, Illustrator, Flash


RESPONSIBILITIES

    • Wireframes & Flow:

      • I created the wireframes and documented flow for parts of the game during pre-pro.

    • A portion of pre-production required focusing on brand development.

    • I worked up many options for potential logos and color schemes.

    • Style Mocks, UI Components, Icons:

      • I contributed to shaping the experience early on with solid visuals and charting appropriate feedback.

      • While on the project, I established the initial visual style and painted most of the UI components.

SELECTED WORK